Sunday 1st December - The Vectrex Story | Nostalgia Nerd
A new video has popped up on the Nostalgia Nerd's YouTube channel giving an overview of the Vectrex.
It's actually pretty good.
Nostalgia Nerd's summary: This Console was the Sh*t!Think of the iconic video game consoles of the 80s, and you may not think of the
Vectrex, but you should.
The first vector based video game console, this thing was a work of art, and is just as much fun today as it was back in 1983.
At around 25 minutes long, it is a good overview and gives some good info (derived from this website) about the background behind the Vectrex.
Wednesday 6th November - Criss-Crossing the Vectrex Scene
Criss-Crossing the Vectrex Scene.
In the fifth thrilling installment of an annual series dedicated to the Vectrex, Alex Fitch dives deep into
the world of modern game development for this vintage platform.
Tune in, as Chris Parsons of Vector Republic, the mastermind who brings these games to eager fans, reveals the inspirations fueling his imaginative creations.
Meanwhile, Christopher Salomon, known to the Vectrex community as Malban (reponsible for VIDE, and many Vectrex Homebrews), shares stories behind the myriad of games he's crafted.
Friday 1st November - *** International Play Your Vectrex Day (Nov 1st) ***
THE RULES:
1. On November 1, PLAY YOUR VECTREX.
2. Make a note of what game(s) you played. Your name will also be needed as part of the record for the International Play Your Vectrex Day wiki page (see end).
These two things are mandatory. Everything else are bonuses,such as capturing the event with comments and photos on the Vectrex Fandom Wiki
I played Brett Walach's Joystick Hero game for the Vectrex.
Thursday 10th January - *** Happy New Year ***!
Happy New Year to everybody especially Vectrex fans. It's 2024 and our beloved Vectex scene grows from stength to strength, with new software and hardware.
It's amazing to see that there are more than 6,400 persons registered in the closed Vectrex Fans Unite facebook forum.
Astute and regular readers will have definitely noticed less news from me over the last 1.5 years. That's not because my interest
in the Vectrex has wained. Far from it, its just that real life is taking all my time.
I've got a backlog of things to finish for
the Vectrex. First off, I'm going to do some tidying in the man-cave, so next couple of months you'll be seeing me sell some Vectrx stuff off.
First off I've got a load of new Vectrex Vector Blade original overlay to sell off. I'll put up a post about it here, but also will be using
eBay. Also expect some AutoFire Dongles (V2) to be released this year. I've got all the parts including 3D printed high quality housing, again just need the time
to assemble them.
I made some progress on theVecCab last year, but I still need to finish it off. In parallel I was working on a full size Vectrex arcade cabinet too,
so far only the innards. The final Vectrex aim for me is to finish off the game that I started writing more than 10 years ago! It was going so well until
my Windows XP computer Hard disk crashed. I reinstalled onto a Windows 10 computer, but the compiler will not execute on a 64bit platform. I still have all the game code
and when I have time I will look at getting it to compile in Malban's Vectrex Integrated Development Environment (VIDE).